You can make a game last long – or as short – as you like, give it a custom soundtrack, and design all the cut scenes.
Previous games in this series have proven popular because they’ve been easy to use. #RPG MAKER VX ACE CHARACTER TEMPLATE SERIES# RPG Maker VX Ace takes that to a completely different level. For someone new to the software, it really looks after you. The game provides templates for towns, houses and other locations so people can get straight into designing the adventure if they don’t feel like creating their own maps. The graphics are all there no need to hire any artists to get these projects off the ground. There’s a random dungeon designer to take that part of the development process out of the equation.
There’s a character generator that lets you come up with easy sprites for heroes and their enemies. #RPG MAKER VX ACE CHARACTER TEMPLATE GENERATOR#
The software also doesn’t require a shred of programming skill to get an RPG up and running. “Events” (heroes, monsters, shops, treasure chests, traps and the like) are all easy to set up using a clear and intuitive menu system built into the software. Those can be taken to surprisingly complex places with a bit of practice, and certainly you’ll be able to make a game of the quality of the early Final Fantasy games through this software. Later on you’ll work out tricks for building non-linear adventures where different choices can have far reaching repercussions for the game world. Then it’s time to customise the characters that your players will control, the weapons they weild, the magic they’ll be facing and the enemies they’ll encounter. You’ll even tweak the title screen and game over screen. Everything can be customised to suit the kind of game you’re looking to make, and with very little effort on your part. So for instance, as a fan of the old Final Fantasy Legends games on the Game Boy, I’m currently making a stylised, black-and-while graphic RPG. If you want to tweak your party’s skills so it’s a “low power” kind of RPG, that’s possible. If you want something with a greater focus on character interactions than combat, then that’s also possible. That’s not to say developing a game can’t take a while. If nothing else, RPG Maker will help you build an appreciation for just how hard game development can be. For instance, after deciding the direction my game would take, I spent a weekend designing the overworld map and the first town, the first dungeon, and a couple of encounters. It took me a weekend, working at a casual rate, and gave me about 30 minutes worth of gameplay.
People who use previous versions of this software often fail to finish a full-scale project, and that is one thing that RPG Maker VX Ace hasn’t made easier – it takes a lot of time and energy to finish a full RPG. #RPG MAKER VX ACE CHARACTER TEMPLATE FULL# Coming up with an interesting premise and some quirks to make your game stand out is a challenging task. And, while it’s entirely possible just to make the games for yourself, with all the work that goes into it, you’ll want to share them around.Īnd that is the one area the new RPG Maker falls down in. Game file sizes tend to be very big when exported, which makes it hard to distribute. And while I’m being critical, it’s also very disappointing that it’s not easy, if not impossible, to turn the games into a commercial project. For instance, why couldn’t it be possible to export in a format that would have been easy to package up for iPad or iPhone? When rival entry-level software, Game Maker by Yoyo Games, works with talented developers to put their games on the App store, RPG Maker’s relative difficulty in sharing games is disappointing.
It’s also relatively difficult to work collaboratively on game projects. In an era of Cloud computing and Dropbox, it’s amazing that it’s so hard to set up and keep a group project working, unless everyone is in the same room. #RPG MAKER VX ACE CHARACTER TEMPLATE SERIES#.#RPG MAKER VX ACE CHARACTER TEMPLATE FULL#.#RPG MAKER VX ACE CHARACTER TEMPLATE GENERATOR#.